So, I have decided to make an arsenal of blasters with muzzle velocities upward of 85 ft/second.
So far, it's just the Firestrike, Pinpoint, and, surprisingly, the Blowsword.
Firestrike |
Pinpoint |
Blowsword |
Also, I got myself a Retaliator and a Rapidstrike. The Retaliator has the AR removed and a heavier spring, as well as a different barrel extension. I really got it for the stock barrel, which I put on the Pinpoint. That really pays off.
My rapidstrike. |
The Rapidstrike has a 9V upgrade already, and that really didn't do all that much. Eventually, I'm thinking of adding a secondary flywheel set that re-accelerates the darts. I'm not 100% sure if it would work, but I'd say it's worth a shot, at least 90% sure. This would probably just involve getting another Stryfe and extracting the flywheels. Since I want to double the kinetic energy of the dart, that requires some physics calculations.
Let:
S = Speed
Ke = Kinetic Energy
V = Voltage to Motor
I = Current
P = Power
R = Resistance
First, the two statements that are always true in an electric circuit:
P=VI
V=IR
From these,
P=VV/R
And Newton's Second Law:
Ke=0.5SS
An approximation about the motor:
S is proportional to R
So, we can say:
P is proportional to VV/S
Wait... oh yeah, this one makes it all really quick:
The square of the speed is proportional to the voltage.
(That one I came up with while working on the Earthglider.)
So, adding Newton's second law of motion back in, we can say that:
The voltage is proportional to the square of the speed, which is proportional to the kinetic energy present.
So, since V is proportional to Ke, if I want to double Ke, I should double V.
For those who skipped all that, the second flywheels run on 18 volts.
I just published my response to the technical problems (namely, friction heat melting dart foam) that are the reason that flywheel blasters are so limited in performance.
This is a pretty big breakthrough. The NIC needs to start developing this technology of multiple flywheel sets. It really is going to pay off... seriously, people, get on this. Flywheel blasters and their semi-auto/automatic abilities just need a performance boost. So who's with me?
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